Brawl Update: Subspace Emmisary
Video Games March 29th. 2008, 9:47pm
photo credit: Matthew Ev
The single player adventure mode Subspace Emissary has been defeated! The final level of the adventure mode, “The Great Maze”, is somewhat infamous already. People that rushed through the game just to get the characters for their multiplayer gaming were complaining it was too long. It was something like a Metroid map, with lots of interlocking levels that required to to fight previous brawlers. I thought it was fun. I actually liked it more than the “normal” stages through the rest of the adventure mode. There was more action and it was fun to try to find all the doors to the “corrupted” characters.
I liked it all except the final boss. Fuck that guy. Giving a boss character a “One hit kill” move doesn’t make me smile. It’s cheap, and it’s not fun. Anyway, after two tries on the “normal” difficulty, I beat him. Now that it’s completed, I’ve got two more characters left to unlock. I’m not going to go back and try for harder levels or more points or anything. I’m perfectly happy to call this mode “done” once I get it finished properly.
I got kicked off the television tonight so my wife can watch her drama, so I’ll probably get all the characters in under a week of receiving the game if I am successful tomorrow. The last time around for Melee, it took weeks, and I unlocked the characters by chance going through some of the modes because I was bored. Mr. Game & Watch took a LONG time to unlock last time around.
The last 50% of the game I used the same four or five characters. Diddy Kong, Kirby, Wario, Pit, and occasionally Luigi. Luigi was who I was best at in Melee, but I’ve never considered myself “Good” at the game at all. I dropped using the Wii “classic” controller, and now play the game with the Wii Remote and Nunchuck attachment. I’m very happy being able to customize my controls. The defaults don’t work for me, but I’ve got a set up that feels pretty natural now, and I don’t even need to keep a Wavebird plugged in anymore. Now that I’ve got a handful of characters I really enjoy playing with, I’ll go through the other single player modes, try the events, then get better in the multiplayer.
However, before I am able to play online, I’ve got to have some people add my friend code. My Brawl Multiplayer Friend code is 2105-8569-3462. I haven’t been sucessful connecting to anyone in the United States (The region of my console), but if any Korean import Wii owners want to play some Brawl, add your own code in the comments below and we’ll try to work something out.
Very happy with my purchase. Highly recommend it to any Nintendo fans, or casual fighting game fans.
5 Responses to “Brawl Update: Subspace Emmisary”
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March 31st, 2008 at 7:50 pm
Hey there, I’m a Super Smash player in Hong Kong. I’m just looking to play with people in the Asia region. If you play with US players it’s way too laggy.
Friend code is 3437-2968-6542, I’ve already added you.
April 1st, 2008 at 1:21 pm
Great Game BB! I need to practice against your Ivysaur, and REALLY hate your Metaknight. I’m available around the same time every day when we played on April 1st. Looking forward to a few more games.
April 1st, 2008 at 5:35 pm
Great games. I am usually on around that same time. I look forward to playing again.
Metaknight is a bitch. He is way too fast. He’ll walk all over the bigger slow characters. I’ve seen some pros play with him, just unstoppable! The only thing he lacks is a strong smash.
Pokemon trainer is definitely my favorite. You did really good with Toon Link. He’s hard to fight with Squirtle but with the dragon and Ivysaur it’s a pretty good match.
April 1st, 2008 at 8:33 pm
Toon Link is a big pain to fight against. Compared to Link, he’s faster, smaller, has a great air game, and is all around better, IMO. I almost feel guilty using him.
I really want to get better with Diddy Kong and Pit too. (Hyayayaya-yah!) I got SLAUGHTERED whenever I used Wario and didn’t get items like the Smash Ball. Yikes, if I want to use him I’ll really have to practice more.
I noticed you liked Pokemon trainer. I’m not good enough with a single character, let alone all three at once!
GimpyFish (A Smashboard Mod/Pro) was talking about Metaknight with lots of praise. I just don’t seem to have a “finisher” when I use him. Racking up damage is no problem, but unless the other guy makes a mistake, the match drags on. He’s so light, so he needs his recovery too.
April 3rd, 2008 at 11:58 am
I like the versatility of Pokemon trainer. You have sqirtle who is extreme fast and has some pretty strong kicks, then you have Ivysaur with good projectiles, then Charizard with the heavy hits to KO. It sucks to change them out though, puts you in a really vunerable position.
Yeah, metaknight does not have a strong finish, if he did he would be way too overpowering. With him you just have to rack up the damage and hope you land a strong punch.
I will be on this morning if you are up for a game. :)