A few days ago I had bought some items so that my wife and I could start exercising together when the weather got better. This was a 100 days anniversary wedding gift, the last of the day-numbered anniversaries I ever plan to count. We didn’t know people counted the number of days in their relationship after they got married. That is, until the couple my wife caught the bouquet for called to tell us it had been 100 days since their ceremony. She was instructed to burn the flowers. I have received no information as to why, and no one has heard of this tradition either.
Regardless, we were going to go out and play some badminton today for our Sunday exercise activity. We have a park located over the subway system behind our house, but the wind sadly prevented us from playing. This is when I got out the jump ropes I purchased as an alternative. We went outside and had a nice jump rope competition. I lost the consequtive jump challenge, 68 to 100. For someone that claims not to be able to exercise, the wife can actually jump rope fairly well. It is good exercise too.
Not long after our jumping and walk around the block to cool down, we returned to the apartment. I decided to see if I could find my old Japanese Warioware Twisted cart. I remember the original Warioware had a "Jump Forever!" game that was just Wario trying to jump rope as long as possible. The rhythm and jump speed would change to make a fun challenge. I was fairly good at it. I might have been beaten in the exercise, but I could possibly still rule in the digital version of the game.
I got playing the Twisted version of WarioWare again, but either it doesn’t have "Jump Forever", or I have yet to unlock it. I didn’t realize how many of the prize items I have yet to unlock, so I started playing the game again. Mrs. Torgo got interested in me spinning and moving the old Gameboy SP like I was, so I let her give it a try on the trial levels and some of the easier games I had unlocked.
She often complains about the complexity of the games I play, but WarioWare:Twisted is literally moving the GameBoy left or right, or pressing a single button. It doesn’t get much easier than that. While some of the timing intensive games threw her for a loop the first time she played it, she did give it a chance, which I approved of wholeheartedly. I’ve charged up the Gameboy SP just for her in case I can entice her into a second session later. It’d be tragic if the battery died before the game sinks it’s claws in and she escapes yet another fine game I’ve tried to get her playing.